Fall Cornhole League at Eastern Market Brewing Company!



Join us for our Fall Cornhole League at Eastern Market Brewing Company starting on Tuesday September 18th! The league will last approximately 8 weeks and the final teams will play on November 13th.

The weather is cooling down and the leaves are starting to fall. Let’s enjoy this cool weather before it snows!

Our launch party will be on Tuesday, September 18th at 6:30. This launch party will mainly be a meet and greet for all the teams. We will also go over all the details of the league and collect dates you wish not to be scheduled.

You can sign up individually or in groups of two. If you sign up individually we will match you up! 


Board Game Night at Eastern Market Brewing Company!

That’s right, another game night in Detroit!

Join us on Tuesdays at Eastern Market Brewing Company from 6-10! We have a 50 game library on location that is available to play or you can bring your own games!

We have a game guru that will be on duty to help you pick out a game and answer any questions you may have.

And did we mention that we raffle off something every week? The first event is Tuesday September 4th.

Board Game Night in Ann Arbor!

We are BEYOND excited to announce our newest game night location in Ann Arbor at Blom Meadworks!

They have a delicious selection of mead at very reasonable prices. We hope to see you on Thursday evenings from 5pm – 9pm starting August 9th.

The library has been installed and are available to play any day they are open. The complete list of games can be found on our Game Locator page here.



D&D Ladies’ Night – July 9th, 2018

This July we are hosting a four week series at The Rust Belt Market covering all things D&D. And we are kicking things off with a casual Ladies Night!

We will have tables of Dungeons and Dragons run by lady Game Masters (GM) from the community. All levels of players are welcome to this event.

If you are new and do not have a character to play with, or maybe you want to play around with a new character, do not fear! The first hour of the event will be all about character creation. Each GM will assist you in making a character, creating a backstory, and helping you learn how your character makes decisions.

After characters have been made, our GMs will lead everyone through an adventure. Everything you need to play will be provided the day of.

Seats are limited for this event and it’s $1 to reserve a seat. You can reserve a seat in store or here

If you have any questions, or want to GM for this event, please send us an email at info@theloadeddie.com.


Summer Cornhole League at Axle Brewing

Sign-up for our first ever Cornhole League at Axle Brewing Livernois Tap!



The league launches on Tuesday, June 12th. Games will be schedule at either 6:30 pm or 7:30 pm every Tuesday.

Where is it?

It will take place on Axle Brewing Livernois Tap’s patio! 567 Livernois Ave, Ferndale, MI 48220


It’s $20 per person.

How do I sign-up?

You can sign up using the form here! You can sign-up by yourself or as a team of 2. If you want to be on a team with someone specific, please sign up as a team of 2. 


To be announced soon!

Board Gamer Do’s and Don’ts


Don’t shuffle your cards like they do in the movies! Seriously, it will bend TF out of your cards. Games are expensive and there’s no reason to add unnecessary wear and tear. And if you do this to someone else’s cards…that’s just rude.




Shuffle your cards gently using the “side shuffle”, like the gif below! It doesn’t damage your cards AND it’s much faster.




If you are teaching a group of people a new game it is NOT okay to sit there and read the rules out loud word for word! Whenever I see someone doing this the rest of the table is either zoned out or on their phones.




Come prepared! If you’re teaching a new game, it’s okay if you haven’t played it! But you should understand the rules enough to teach it and answer simple questions the players may have. Reading the rules over once and watching a YouTube video will give you enough information. If you don’t know the rules, let the table know when people sit down. “Hey I don’t know how to play this yet and I haven’t read the rules. Do you mind learning it with me?” That gives people a heads up that it will take a bit of time to get moving and they have the choice of opting out.




If someone else is teaching a game that you have played, don’t butt in and “help” them teach it! When more than one person is teaching something it just confuses the other players and ends up looking like a spitting contest.




If you think that they explained one of the rules incorrectly, you can phrase it as if you are unsure, which will cause less tension at the table. “Oh, I always thought the game ended when you have 5 trains remaining, not 10. I’m just going to double check in the rules very quickly.” If you can see that they are struggling offering to help is nice (“Would you like me to help you explain this game? I played it just last week.”), but if they say no then let them be.

Smile and nod until they are done explaining the rules.





I have noticed that when people play games they put the bottom of the box inside of the top of the box to easily access the rules and other components. DON’T DO THAT! When you attempt to separate these two pieces later on, you will end up stretching out the top of the box which makes it lose any suction it had. No suction means that when your game box is placed vertically there will be a gap and pieces will fall out.



Place the top of the box perpendicular to the table like the gif below. It still allows access to the components inside, takes up the same amount of table space, and doesn’t require you to damage the sides of the box. Happy boxes happy shelf.



What are your board game do’s and don’ts? Share with us in the comments!

Top Light Strategy Intro Game Mechanics

When I was introduced to modern board games, aka not Monopoly, one of the main things I was overwhelmed by was the variety of games that were out there. And honestly, it stills shocks me. New games are constantly coming out, old games are being reprinted and gaining attention, and I played Concordia once and I still have to play that again!

In a world with thousands of board games to choose from you can always count on top 5 lists on the interwebs to help you make your choice. There are a ton of lists to choose from and they are really helpful in finding easy to learn games that you are certain to have fun playing. And yes, Dixit and Codenames and Ticket to Ride are super fun to play. But there is a HUGE amount of people that, from the get-go, want something with a little more strategy than those games offer.

This list is for those people.

When you’re being introduced to board games I honestly think it’s best to play things with different mechanics. By entering the hobby this way you will learn what you like and what you don’t like in board games. And once you know that it’s much easier to filter through the thousands of games that are on the market. Find what you enjoy to play and find games that compliment that mechanic.

If you’re unfamiliar with what board game mechanics are I can break it down very easily. Mechanics are essentially the different parts of how a game is played, and there are usually a few different mechanics in each game. Here’s an example:

The easiest, and one most people are familiar with, is Roll and Move. In Monopoly, you roll a die and move that many spaces. That entire process is a mechanic called Roll and Move. Monopoly also has Auctions and Trading, which are mechanics in and of themselves.  

So…let me break down 5 board game mechanics I think all new and old gamers should be familiar with.

Now to be clear, there are more than 5 board game mechanics that I love and think people should play, but these are the 5 I think people should start with to get a good variety of game play.

Set Collection

Set collection is a mechanic that is based around scoring as opposed to actual game play. You score points based on sets that you collect during the game. Really, it’s that simple. A popular example of this mechanic is Go Fish, where you are trying to collect pairs of cards. Set collection is a great mechanic to seek out as it is found in a lot of games, of all levels and with many different themes. Ask your local game store what they recommend and what great intro option are.

Best to start with:

  • Sushi Go Party!
  • 7 Wonders
  • Elysium



Deckbuilding is very often confused with collectible card games. Let me make this very clear, DECKBUILDING IS NOT MAGIC THE GATHERING. If you have no idea what I’m talking about, good. There is no need to fall into the world of MTG. Trust me. It’s a bullshit money pit that you will never find your way out of. Deckbuilding games come with everything you need and no other purchases are necessary.

ANYWAY…deckbuilding is a very popular and talked about board game mechanic, and one that can seem kind of complex at first. But it’s really quite simple. You are creating your own deck of cards. There is usually a “Marketplace” that has different cards that are available for purchase, and these cards will have actions, money, or victory points on them that will bring you closer to the goal of the game.

Each player starts the game with their own deck of cards that is the sameish for all players (based on theme), usually a small amount like 7-10. You draw a specific amount into your hand, usually 5, and those are what you will be playing with for this turn. You always start with some sort of money cards in your deck, which you will use to purchase one (or more) of the action cards in the Marketplace. All of the cards you started your turn with, and the new card(s) you purchased on this turn will go into your discard pile at the end of your turn. You then grab 5 more cards from your deck and proceed like that until your draw pile is empty. At that point you will shuffle your discard pile, which has all of those shiny new fun action cards you have purchased, and that becomes your new draw pile. You will now start seeing, and using, those new action cards and fun things will start to happen.

Deckbuilding is a great mechanic to start with because these games tend to be very quick. After the 2nd or 3rd turn in the game things start to move faster as the game play starts to feel less clunky and your synergies start to work. When you find games that have to do with Deckbuilding you will find that it’s usually the most prominent mechanic. It’s all about what you think will work well together and is a great place to play around with different strategies, in an intro setting. It’s also a great way to learn how to shuffle quickly. Pro tip: do not shuffle your cards in the typical waterfall/fan way. It will ruin your cards.

Games to start with:

  • Dominion
  • Harry Potter The Deckbuilding Game
  • Valley of the Kings


Area Control

Area Control games are all about…well…control. Control and power. Area control games award those that have control over certain areas of the board, which is usually a map based on the theme. How do you gain control over these areas? Well, that’s different in every game. Sometimes you bid for areas, sometimes you build when you have the resources, and sometimes you trade and negotiate your way there. No matter how you do it, power is constantly shifting around the board and you do find yourself starting to think like a war general.

If you are looking for games with a low level of player interaction, these games are not for you. You will need to be confident enough in your strategy to go into an area with a lot of conflict, bump other people, or cut them off when you’re ready. There is usually politics and conversation involved in decisions at the table, and it’s important to keep an eye on everything that’s going on. There are no small moves.

Best to start with:

  • Catan
  • Small World
  • Tikal


Worker Placement

Whenever I start to explain mechanics, most mechanics are understood from the title. But Worker Placement doesn’t really make sense until you’ve played it.

Worker placement is found mainly in what we call European games, which are more focused on economics and resources as opposed to combat and attacking. Usually you will start the game with a few meeples, mini-people, and those will be your workers. You will take turns sending your workers out on the board to get stuff that you need and to take different actions. The board will have different locations on it and each location will denote a thing that you get. You can get stuff like money, specific resources, become first player, placing a new location with new stuff, taking actions, and any other elements that theme will have.

Each player takes a turn placing one worker on a location until all workers have been placed. Once all workers have been placed each player takes a turn getting whatever that location has/doing whatever the action is. Now the trick is that you cannot place your worker on a space with another worker. Some games have spots for more than one worker, but most often it’s just one space. Meaning someone else could take the action/space that you wanted to and now you have to alter your path to victory.

This mechanic is really fun to play, but people don’t usually find it until later in their gaming hobby. The strategy is usually a long term one a very direct path to what you need. “Ok, I need to get this to get this to then get this to get that many VP. Or I can get that and then that and then that to get this many VP. Well, the orange player is going there this turn so I’ll try and go here and get that.” It only takes a few turns to figure it out and is a great option for those of you that don’t like a lot of player interaction.

Best to start with:

  • Lords of Waterdeep
  • Caylus
  • Stone Age



Trading and negotiation games are highly political games filled with alliances and lies. Friends become enemies then allies, then friends, then enemies…and so on.  I have found that the majority of people either love or hate these games, and few fall in between. Especially for those of you new to the hobby. Give these a try early on to see if they are your cup of tea.

These games are mainly trading games that also involve negotiation. You need to trade to get the resources that you need and you will be negotiating with other players to make these trades. If it doesn’t benefit you it’s usually not a good trade.

It’s a pretty easy mechanic to explain.

Best to start with:

  • Chinatown
  • Catan
  • Bohnanza


Card Drafting

Card drafting is found so often in board games that it was hard to keep it off of this list. The reason that it’s not listed in the Top 5 is because it’s usually found along with more prominent board game mechanics, like set collection and trading.

Card drafting is commonly found in games without an actual “board” are are mainly card based. Even if there isn’t an actual board being used, some sort of information about each players strategy is out in the open for all other players to see.

The drafting is a way that players select the cards they will be putting into their hand. Everyone is dealt the same amount of cards and selects one that they want to keep in their hand. That card is kept a secret and everyone passes the rest of the cards to the person next to them, in the same direction (everyone passes their cards to the person on their left or everyone passes to the person on their right). So on and so forth until those dealt cards have been passed out to everyone.

Card drafting is a really fun mechanic to play with as it gives a bit of strategy to the randomness of dealing cards. If I know that I’m going to be passing cards to the person on my left, and I can see that part of their strategy involves getting combat cards, I’m going to keep that combat card so I’m not just “handing” it over to them. It’s a super common mechanic that takes about 2 or 3 rounds to click. Pro Tip: If you’re not playing Terraforming Mars with drafting you’re not playing Terraforming Mars.

Great to start with:

  • Sushi Go Party!
  • 7 Wonders

The Loaded Die has most of these titles spread out all around Metro Detroit. Check out our Game Locator to see where the closest title is to you! And you can always stop into your friendly local game store (FLGS) and ask what their favorite titles are for your favorite mechanic!


Queendomino Review – Kingdomino vs Queendomino

Some people are calling it Kingdomino 2.0 and some are calling it an expansion to Kingdomino. Let’s break down what it’s all about and our thoughts.

What’s it all about?

The base mechanics of this game are from the game Kingdomino. If you’re unfamiliar, read our review of it here.

So Queendomino adds a new element to the game: TOWNS. There are a lot of new pieces and such, but they all stem from the towns.

TOWNS are red squares that are on some of the tiles. They score just like any other territory would, but they also allow you to build buildings on top of them. We will dive into that later.

After you place your tile you can choose to TAX your kingdom (like it or not taxing is an important way to fund changes to your kingdom. *cough cough*). To tax you take a knight (we all start with one), and place it on one of your territories. You get $1 per square in that territory. Easy enough. With that money you can then choose to purchase a building, which you take from the builder’s board.

You can place the purchased building on any town in your kingdom. Once you place it you get an immediate effect, usually more knights or towers. If you get a tower you immediately place it on that building. Whoever has the most towers gets the Queen! The Royal Highness allows you to build buildings for 1 less the cost. At the end of the game you can put her on your largest territory and she DOUBLES your points for that territory. Baller. Anyway, buildings also give you cool effects that last through the whole game, crowns and other types of end game scoring.

After all that you have the option of bribing the dragon (as long as it’s not bring bribed by someone else and you don’t have the Queen. A Queen simply cannot be bothered with such foolery!). To bribe the dragon you pay a coin and it will destroy a building on the builder’s board.

And that’s it.

What did we think?

Queendomino knocked it out of the park. While it’s not a replacement for Kingdomino, it does give you a bit more strategy to chew on. The additional end game scoring makes it super fun, too. You have to be careful to keep paying attention to the tiles as all the new mechanics can be distracting (I found this out the hard way). It plays well as both a 2 player and a 4 player (we haven’t played it with 3, but there should be no difference), and it’s still so quick! The dragon adds a fun little “take that” feel to the game, which is always fun.

Kingdomino vs Queendomino?

It really depends on how much strategy you want. If you’re a new gamer, or purchasing for one, start with Kingdomino. It takes a few minutes less to teach which is really key when it comes to new gamers. If you’re already a gamer, and are looking for a quick strategy ‘appetizer’ game, grab Queendomino. You can play with new gamers and you all will have fun.

It is true that you can combine King and Queen to play a larger game of either. While we haven’t tried it, it does seem possible. Have you? Let us know if it’s fun with more players!



Kingdomino Review – Spiel des Jahres 2017 Winner

Kingdomino won the Spiel des Jahres (game of the year) for 2017 and we are going to break down our thoughts.

What’s it all about?

Kingdomino is a tile laying game where players are building their own kingdom, domino-style.

Each player takes their player marker and selects which tile they want out of the 4 shown. After each player selects a tile, 4 more tiles will be laid out from lowest (‘least valuable’) to highest (‘most valuable’).

Then, starting with the player marker at the top, players place their tile and select another out of the 4 new tiles. Your kingdom must be shaped like a square and cannot be larger than 5×5. So if you try to place a tile that would add a 6th row or column you cannot place it.

After each player has taken 12 tiles, enough to fill a 5×5 grid, the game ends and each player scores up their points. Each “territory” (area of tiles that look the same) is worth points for how many squares large it is times the amount of crowns on the territory. For example, the kingdom above on the left has a lake that is worth 3 points (3 squares * 1 crown).

What did we think?

We really really REALLY liked it!

It’s a super light weight game that has a hidden (small) level of strategy. You have to be thinking ahead and leave room for tiles that you may or may not come across or else you could really get yourself stuck. And the way that you grab tiles is very clever. The player that took the least valuable tile always gets the first shot at selecting the next tiles, which makes this game very balanced and prevents kingmaking.

We have been recommending Kingdomino game for almost any and every occasion as it seems to be at the top of a lot of lists.

And that $20 price point is too sweet, especially for the holidays.

Have you played it? Let us know if you liked it or not!